Batteries

Battery objectives ask Survivors to move power items while managing slower, riskier movement.

  1. Find a battery.
  2. Carry it to the correct station.
  3. Watch for chase pressure because sprinting may be restricted while carrying it.

Needs verification: Exact spawn logic and restrictions by map.

Generators

Generator objectives involve interaction steps such as wiring, switches, and pull timing.

  1. Find a generator.
  2. Complete its interaction sequence.
  3. Use the timer shift to create an escape window.

Needs verification: Current timer advancement and per-map generator counts.

Barricading

Door barricading is a shared defensive mechanic used to buy time when a Killer pushes through a room.

  1. Stand near a usable door.
  2. Start the barricade interaction.
  3. Win the timing pressure or reposition before the door breaks.

Needs verification: Mobile UI, console UI, and current door durability.

Timer rules

The guide data currently treats timer behavior as volatile. Do not rely on exact timer skips until they are tested in the current build.