Batteries
Battery objectives ask Survivors to move power items while managing slower, riskier movement.
- Find a battery.
- Carry it to the correct station.
- Watch for chase pressure because sprinting may be restricted while carrying it.
Needs verification: Exact spawn logic and restrictions by map.
Generators
Generator objectives involve interaction steps such as wiring, switches, and pull timing.
- Find a generator.
- Complete its interaction sequence.
- Use the timer shift to create an escape window.
Needs verification: Current timer advancement and per-map generator counts.
Barricading
Door barricading is a shared defensive mechanic used to buy time when a Killer pushes through a room.
- Stand near a usable door.
- Start the barricade interaction.
- Win the timing pressure or reposition before the door breaks.
Needs verification: Mobile UI, console UI, and current door durability.